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Gotta go fast [Speedruns]
Posts
Why the fuck is there always a dog in the middle of the field
It's not that he spawns an item that takes him to the end credits. It's that he spawns a sprite which shouldn't be spawned, which has invalid data relating to the code it should execute as its logic, resulting in executing the sprite data as code. Because the sprite data can only be partially manipulated, he then has to get the right arrangement of sprites in memory to jump the program to the location in memory where the controller input is stored. He needs two multitaps so that there's eight bytes of data there for him to use. From there, he has to execute 11 bytes worth of code... which apparently requires equal bits of wait operations (so that he can execute the first few bytes, wait a bit, replace them, and then execute them again) and black magic (because the game is unreliable in actually fetching the controller data in time after the wait operation).
They're referees. Cheat code, I assume.
that's the best thing. And I knew it had to be a Brazilian playing.
This one is Super Metroid, running all the bosses in reverse order. It's one of the few TASes I've seen where you spend a decent amount of the video wondering if the runner is going to die, as they frantically race through all of Norfair without the varia suit. It kind of peters out after that point, but the first 30 minutes are a thrilling showcase of the game.
This one is a 100% run of Yoshi's Island. It took the creators 3 years to publish, and with good reason. The game's always been one that I've loved the art and music for but always felt played a little clunky. No such problem here, as the runners effortlessly breeze through every level doing ridiculous trick shots all over the place, juggling eggs and items and shyguys and keys all the way through. The list of glitches that they do make use of is as impressive as it is long
Currently playing: DI:Riptide, Eador:MotBW, FE:A, MH3U
Not tool assisted and glitch free. Still my favourite speed run. Possibly because of the games soundtrack and possibly because seeing him go from 'I could do that easily' to 'WTF SHITBALLS' in the course of a few minutes is incredible.
Here's the OoT run I was talking about. I guess the proper name is Glitched All Medallions, it just uses Reverse Bottle Adventure as one of the main glitches. Highly entertaining watch in my opinion, mostly because Cosmo is very good about explaining everything he's doing and how it works.
Definitely goes as low as 3, not sure about 1. It's a great run.
You are correct! It's been a while since I read the TAS notes.
I mentioned before that Feasel got the new TMNT world record for NES in 19:12, but it has just now been added to his Twitch highlights: http://www.twitch.tv/feasel/c/2270728
Brief moment after the Crocomire fight, just leaps right into and out of the lava to grab an energy tank. I was laughing by that point.
Seriously though, like 20 minutes to the grappling hook, which I think of as being borderline late game. I'm going to feel slow as hell when I grab the Wii U version later this week.
Press Start Play - A Blog of Video Games and Pretension
Yup @ 19:20 after crocomire
The show proper starts at 7pm Eastern, so very soon.
A 1:47 La Mulana speedrun there. Watched it, was fairly crazy. Doesn't even use that many glitches, just tight as hell play and a few skips in some places. Might be more skips than I see though, as I have only seen the game played by someone else a fairly long time ago, and don't remember that much.
Speeddemosarchive is a great site for regular speedruns as well, they have a ton of games up there.
I still haven't beat it, my ingame clock is something like 16 hours and I've been using the wiki after getting stuck for an hour. Not counting deaths and resets of course. Single Segment too, so much to memorize, so much to mess up, crazy.
Donkey Kong Country Any% done by Garrison in 9:01
http://www.twitch.tv/garrison_tt/b/400589369
Yes, you read that right. Donkey Kong Country done in less than ten minutes.
He uses a clever memory overwriting bug from stage 1 to warp several worlds ahead, and then he warps a few more just to get that little bit further into the game.
It's a wonder he didn't wrong warp to credits already.
This is hardly perfect, but between some of the cool routes used and the absurdity of watching Corvo casually blink/jog past guards constantly it kept me amused.
Unmotivate - Updated May 17th - "Let's Complain About Nintendo"
The PA Forumer 'Lets Play' Archive - Updated March 25th, 2013
Is that the new record for low%?
I've watched non-TAS runs too, it's fucking mindblowing. I could not do that stuff to save my life.
Currently playing: DI:Riptide, Eador:MotBW, FE:A, MH3U
I'd forgotten about that completely -- that sort of ridiculous trick is why I love watching TAS videos.
Here's another one, this one's totally just a playaround in an old Family Feud game.
The game had a... rather permissive input checker, and this video exploits it for laughs.