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Tales From The Trenches: Shock And Awe

GethGeth LegionPerseus VeilRegistered User, Super Moderator, Penny Arcade Staff, Vanilla Staff vanilla
edited June 2013 in The Penny Arcade Hub


I truly and honestly did not know what I was in for when I went from working QA on regular software to doing testing for the video games industry. I knew I’d be taking a hit to my pay: Regular QA work pays like a regular job, and on top of that it mostly has regular hours.

There is no “crunch” period to speak of.

And then I stumbled into a bugtesting job for a developer I won’t name, and to put it bluntly… Conditions were hell. Twelve to sixteen hours a day, most of those hours consisting of unpaid overtime, for
Geth on
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