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Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
(m) festering fever to the Badlands
1/6
0/6 PP and resting
8 PP
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
0/6
Tay to finish with 6pp
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
Old World card effects:
- Players cannot draw more than one card during the draw phase.
High Elf Protection
- Each Event token increases a region's Resistance value by two.
Chaos card effects:
The Border Princes: Festival of Sinew - When an opponent summons a figure to this region, Slaanesh gains one power point.
The Badlands: Festering Fever - If Nurgle dominates this region, he immediately collects a dial advancement counter.
Creeping Death - If Nurgle dominates this region, he places one corruption token in each adjacent region.
Slaanesh is active, all other gods are resting.
Pull four cultists to Estalia, one from Bretonnia, three from TBP. Play the card I misplayed earlier to Estalia.
Joyous Surrender - 2 - When you play this card, place any number of your Cultist figures in this region on this card. The Conquest Value of this region is increased by one for each figure on this card.
Place all four cultists onto it, of course.
Rest.
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
Old World card effects:
- Players cannot draw more than one card during the draw phase.
High Elf Protection
- Each Event token increases a region's Resistance value by two.
Chaos card effects:
Estalia: Joyous Surrender - The Conquest Value of this region is increased by one for each figure on this card.
The Border Princes: Festival of Sinew - When an opponent summons a figure to this region, Slaanesh gains one power point.
The Badlands: Festering Fever - If Nurgle dominates this region, he immediately collects a dial advancement counter.
Creeping Death - If Nurgle dominates this region, he places one corruption token in each adjacent region.
The Empire: 2 dice
Bretonnia: 4 dice, 5 dice
The Border Princes: 2 dice, 2 dice
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
The Empire: 1 dead peasant
Bretonnia: 2 hits
I will wait until these hits are decided upon and Tayrun has rolled his dice in Bretonnia before going any further.
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
Watch me deliver an object lesson in snatching defeat from the jaws of victory.
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
Sadly not enough to deal with pointy, so let's kill one Khorne and one Nurgle squishy.
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
@Cerberus
Odd choice, you don't plan to play for second there I suppose.
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
Not an odd choice, I needed to kill one to get a double dial otherwise you would tie me...
Also, you are massively in the lead, you have the most corruption in Estalia, Bret and TBP... Nurgle is doing nothing but helping you, and if I screw you over I am currently just handing the game to Tzeentch as he'll benefit from the north ruining...
Alright, makes much more sense now.
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
Board at the End of Battle Phase
Domination Step
Norsca: +1VP
Estalia: +8VP (Joyous Surrender)
The Border Princes: +2VP
The Badlands: +1VP DAC (Festering Fever)
Corruption Step
Norsca: +2 DAC
Troll Country: +2
The Empire: +3
Bretonnia: +1, +3 (Daemonic Subtlety)
Estalia: +4
The Border Princes: +1 (Creeping Death), +4
Check for ruined regions - None
Updated Victory Points:
Khorne: 9
Nurgle: 0 + 1 = 1
Tzeentch: 2 + 3 = 5
Slaanesh: 5 + 8 = 13
Board at the beginning of the End Phase
1. Remove Chaos Cards from the Board - No cards will remain.
2. Hero Tokens are resolved - No Hero Tokens on the board.
3. Resolve Old World cards - None.
4. Score Ruined Regions - None.
5. Advance Threat Dials - Khorne ticks twice, all others tick once.
Khorne:
12 - Upgrade
14 - Draw 2 Chaos cards
Nurgle:
5 - +3VP
Tzeentch:
9 - Upgrade
Slaanesh:
11 - Upgrade
6. Check for Game end - The game does not end.
Updated Victory Points:
Khorne: 9
Nurgle: 1 + 3 = 4
Tzeentch: 5
Slaanesh: 13
Things that need to happen:
Really? That is boring...
Yeah. But I don't think that I've never actually taken it before, and it might well come in handy this time round; I'm far enough behind that I need every advantage I can get.