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[Mechwarrior:Online] Weapon Rebalancing on the 21st. Oosik Sigs on P19
Posts
Changed to double heat sinks, replaced engine with a 295 std to gain one tone so I can fit 2 med lasers. (Along side the Ultra5 and LRM 10).
Question was this a good idea.
"I think I can comment on this because I used to live above the Baby Doll Lounge, a topless bar that was once frequented by bikers in lower Manhattan."
If you got the one with 2 ballistic, 2 energy and 2 missile, consider 2xSSRM2 in the CT.
Otherwise, lose the LRM and pick up a large laser or PPC maybe.
Alénthian, the Grace of Corellon in Dragon Slayers - AC:35, F:29, R:30, W:31
No, probably not.
Dragons need speed. I wouldn't go any lower than the stock 300 engine in one. And a single UAC/5 and a single LRM 10 aren't really going to do much.
295, 300... close enough. a single UAC5 can do fantastic damage, just gotta hang back. id maybe drop in twin srm4s, an ac10, large laser somewhere.
im guessing its the 1C? for super fun times get the 5N, an XL300 and triple ac2s.
Meh. 295 to 300 is only a difference of like 2kph but that's still worth more than saving a single ton in my mind. Ideally I'd like to run a lot bigger than a 300 in a Dragon...I've got a 360 in my Flame, so maybe I'm an outlier. In any case, the DRG is a chassis where I figure an XL engine is pretty much a requirement to get the most out of it.
And I am still not buying a single UAC/5 being viable. DPS on paper looks good but that figure is pretty much assuming you can double-fire continuously without jamming.
If this is the 1C, you can't do twin SRM4s, it only has one missile hardpoint. I'd almost consider doing something like a battery of large lasers with maybe an SRM6 in the nose, then leave the right arm totally empty and see how many not-so-observant people waste time trying to shoot it off.
[DRG-1C]: 3xLLAS, SRM6, 335XL, DHS, Endo
I'm sure that can be improved upon, it's just a thrown together build.
But since @Bastable mentioned the Ultra to begin with, I think this is not a 1C he has, perhaps a 5N? Indeed, the 5N with triple AC/2s is great fun in my experience, provided you stay back and/or engage distracted targets. If you want something a little more well-rounded (and cheaper, since DRG's tend to cost a fortune to kit out), there's this:
[DRG-5N]: 2xMLAS, SRM6, 2xAC/2, 300XL, DHS Another quick and dirty build. Doesn't need Endo so you save a little cash. If C-Bills were no object I'd go back to Endo and get a bigger engine.
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You are running endo, right? If you've got the slots for it, then there's no reason not to throw it in.
http://steamcommunity.com/id/pablocampy PSN:pablocampy
Though a 340XL is also acceptable, since you still go over 100 with speed tweak. Slightly less maniacal laughter, slightly more pew pew dakka dakka.
"Democracy is based on the assumption that a million men are smarter than one man. How's that again? I missed something" Lazarus Long
i throw a XL340 into the Flame from time to time. But i like the extra firepower the XL300 affords it.
"Democracy is based on the assumption that a million men are smarter than one man. How's that again? I missed something" Lazarus Long
forrrrr... what?
people, mechs, batting lineup, enemas?
STD300, 4ml, AC20. The STD is a bit wasted on the Dragon because of the lolhuge centre torso, but the AC20 is so worth it. I'd post my other Dragon builds, but I'm not at home and can't quite recall what I'm running at the moment.
http://steamcommunity.com/id/pablocampy PSN:pablocampy
Who's next in line for the HGN-HM gauss enema?
"Democracy is based on the assumption that a million men are smarter than one man. How's that again? I missed something" Lazarus Long
Speed keeps you alive in a DRG, its extremely important to keep your speed as high as it can go.
Steam and Origin - BillGates91
LoL - BillBotNik
MWO - BillGates
speed is nice on a dragon and all, but not a complete necessity. im quite effective with triple ac2s and an xl300.
I am not a fan of triple AC 2's on the DRG. Sure it does decent damage, but in the end all you're doing is poking armor.
A DRG is designed to be a hit and run mech, something AC 2's just don't fill. Plus if you lose that arm you literally lose all your damage. DRG's arms are pretty easy to take off to, which is another reason for a high rated engine. Increased torso twist.
Steam and Origin - BillGates91
LoL - BillBotNik
MWO - BillGates
i do admit losing that ac2 arm early in the match sucks, leaving you with 2 medium lasers. but lets face it, im doing something wrong if i lose my arms because it is not a front line build.
im confident enough with my aim to put down a lot of hurt on the sections i need. its not pinpoint accurate, but it makes people get out of your way.
I can see that build being a good support line build. AC 2's have good range. Didn't think of it in that role. I usually use DRG's as front line shock mechs.
You see them, they alpha you, then they are gone.
Steam and Origin - BillGates91
LoL - BillBotNik
MWO - BillGates
and its glorious!!
Source
Most used mechs: Quadapult | Fight-Dee (c) @Docshifty | Facemelter (c) @Gokerz | Boomflame
YouTube (Oosiks MWO videos)
Steam and Origin - BillGates91
LoL - BillBotNik
MWO - BillGates
Did you read the post?
BattleTech campaign at: http://forums.penny-arcade.com/discussion/169696/battletechmegamek-fight-for-gan-singh#latest
Most used mechs: Quadapult | Fight-Dee (c) @Docshifty | Facemelter (c) @Gokerz | Boomflame
YouTube (Oosiks MWO videos)
"Under investigation right now:
To curb boating with high alphas... we are testing a system that induces a heat scale when firing multiples of the same weapon within a specific time frame. The more weapons fired of the same type, the higher the scale climbs.
Possible internal damage on certain heat levels of the player's Mech. If you blast past your shutdown threshold and then some, you start to take damage internally.
Investigation items are not locked in and are exactly that... thoughts and tests. Do NOT go flying off the handle about how this won't work or that won't work until we make an official post. It will severely help your blood pressure. "
Oughta read the post before you comment >.>
"Possible internal damage on certain heat levels of the player's Mech. If you blast past your shutdown threshold and then some, you start to take damage internally."
Well...there goes my alpha weapon selection button on my Death Star. I'll just have to remember to make damn sure I have chainfire enabled on it.
EDIT - on further reflection, it would be that in combination of their proposed solution to boating. Although, I suppose this means I'll have to retune my 4P to having a mix of medium and large lasers. Kinda wish I could rename it...I'm thinking "Disco Inferno"
I have thought about making my own ERPPC recipe, but if it's at all loyal to the original it would probably kill you in one hit (much like a clan ERPPC will do to a cockpit in tabletop).
Perhaps we can incorporate these into a MWO drinking game.
PPC (from Warrior: En Garde)
4 shots everclear
1 shot of: peppermint schnapps (steiner)
sake (kurita)
ouzo (marik)
plum wine (liao)
bourbon (davion)
tequila (davion, capellan march)
Fusionnaires
A Clan drink that is described as "...a blend so volatile that only warriors as defiant as freeborns would place it near their lips."
4 1/2 oz lemon juice
3 oz vodka
1 1/2 oz peppermint schnapps
1 1/2 oz lemonade schnapps
1 1/2 oz rum
Serve chilled in a tall glass over ice.
[Note: This is also the recipe for a rather lovely ski resort drink called a "Back Scratcher" that I used to partake of way back when. It tastes like really strong lemonade with a kick.]
(described in Bloodname and I am Jade Falcon by Robert Thurston
Medium Laser
1 1/2 oz gin
splash of scotch
serve in a chilled cocktail glass.
Gauss Rifle
1 oz light rum
1/2 oz dark rum
1/2 dash grenadine
1/4 oz grenadine
1/4 oz triple sec
Pour ingredients into a tall glass and stir.
[add a few silver dragees to the drink--they're those little BBs that you find with the cake decoration items at the grocery store. They look like tiny Gauss Rifle rounds. This is something I'd suggested to Marc and Stephane. --CK]
Flamer
1 oz cinnamon schnapps
3 drops Tabasco sauce
Add ingredients to a shot glass and stir.
BattleTech campaign at: http://forums.penny-arcade.com/discussion/169696/battletechmegamek-fight-for-gan-singh#latest
Honestly, they should just throw the original values on there. With HSR and the new netcode, we're dealing with effectively an entirely different game where any of the current PPC balances, all made for the old game, are just completely irrelevant. Use the old values, see if it fixes the PPCs or makes them useless, then tweak from there. It would be infinitely better to have an OP weapon adjusted to useless and brought back to useful than keep it OP for another several weeks and adjust it.
Steam and Origin - BillGates91
LoL - BillBotNik
MWO - BillGates
The 2nd post was not posted when i read it, only the first one. But yes, I did read it.
2nd post does do it's job of reducing blood pressure.
This is the wrong way to address the issue, they are trying to make a system to combat all future direct alpha weapons that are to powerful. If they are really messing around with heat levels and scaling based on the amount of concerning weapons you are carrying, this could potentially fix AC 20's as well. New weapons in the future could also be balanced based on this mechanic.
It may take longer, but I think this is a better solution then just outright nerfing PPC's.
Steam and Origin - BillGates91
LoL - BillBotNik
MWO - BillGates
All of you who ordered sigs will be getting them soon. I've got some writing to do today so I'll probably get them all knocked out in the next day or two.
Oh, and since someone was asking about a roster:
https://docs.google.com/spreadsheet/ccc?key=0AkaCounEkSb2dG9fRHRFdnNQVjMyWUQ3ektGV0dsdFE#gid=0
That is everyone who asked for a sig. We're 40 members strong.
PAX 2013 STATUS - Badges: PURCHASED Hotel: RESERVED Vacation: Awaiting approval Plane Tickets: Waiting on vacation approval.
Steam and Origin - BillGates91
LoL - BillBotNik
MWO - BillGates
I am slightly disturbed at what your choice of word order implies.
Outreach News Your constantly expanding resource for all Mechwarrior news and updates.