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[MOBA] league and dota and smite and qtpie

1457910

Posts

  • Albino BunnyAlbino Bunny Registered User regular
    M.D. wrote: »
    yea it would be horrible in league

    I still think they plan on putting something like XXXX prefs to play support/adc/top/jungle/mid when you hover over their name or something with how many games they play as what possibly.

    Don't list games. Make people pick two preferred roles and one which they'd rather not play. The system then colour codes people when they join a lobby in such a way as to try and get everyone a preferred role and not a no play role.

    However you can still ignore the colours if you want.

    Also Nidalee support terrifies me, it's not really that good in the first place and like half of them think support means 'build full AP' for some reason. Darius support is legit in a 'I kill your lane and snowball at level 6' kinda way.
  • sarukunsarukun Carl Edgar Blake II Nerd-King of BaconRegistered User regular
    Druhim wrote: »
    sarukun wrote: »
    That seems like a crap solution to a fairly large design problem.

    Not that I have a better one, but endorsing one bullshit lock-in over another seems kind of wonky to me.

    Well, like he said it's not a lock in. Ultimately it's best if a team communicates and decides on a team composition that works for the team. Of course in reality there are plenty of players that are committed to one or two roles when solo-queued but that's the heart of the problem and I don't know how you get players that are determined to be the most fed on the team to understand what teamwork actually entails. That's not why they're playing.

    That's what it boils down to, though. Any sort of "dibs" is basically bullshit, the fact that they're coming out in favor of any one speaks more to the problem of the pretty-rigid Mid-Top-ADC-Jungle-Support roles. In a perfect world I'd prefer they loosen that up rather than say "this is the 'most legit' way to call dibs", but I can see a million scenarios where that would destabilize a ton of other stuff in the game that's vital to the community's health, so I'm not exactly surprised.
  • sarukunsarukun Carl Edgar Blake II Nerd-King of BaconRegistered User regular
    Druhim wrote: »
    Welcome to half hour queues because everyone wants to adc or assassin and no one wants to tank or support. Although alternatively, for people that do want to tank or support then they'd presumably have pretty short queues.

    I know people that have learned to heal so they can get shorter queues.

    I would not shed a tear if people learned to play support to get shorter queues.

    I would shed a tear if people quit, though. That's never good.
  • WhytherWhyther Registered User regular
    Druhim wrote: »
    A: It's best to go into ranked with at least a basic grasp of how to play every role. Having said that, behavioral and game skill reporting is handled differently. Receiving an ‘unskilled player' report can't result in a ban.

    Something the vast majority of the player base seems absolutely clueless about. If you straight up asked them, most players would insist "unskilled player" goes against the summoner's code.

    Yeah, I used to think it was silly until I realised it was basically Riot going:

    Well ass holes are going to report people who have bad games, so lets give them a dump category that we wholly ignore in every way possible.

    It's pretty smart really.

    It's a smart idea, but I am not 100% sure that it works. If tribunal cases are any indication, when someone reports their teammate for playing badly, they often report "intentional feeding" instead of "unskilled player."
  • Albino BunnyAlbino Bunny Registered User regular
    Whyther wrote: »
    Druhim wrote: »
    A: It's best to go into ranked with at least a basic grasp of how to play every role. Having said that, behavioral and game skill reporting is handled differently. Receiving an ‘unskilled player' report can't result in a ban.

    Something the vast majority of the player base seems absolutely clueless about. If you straight up asked them, most players would insist "unskilled player" goes against the summoner's code.

    Yeah, I used to think it was silly until I realised it was basically Riot going:

    Well ass holes are going to report people who have bad games, so lets give them a dump category that we wholly ignore in every way possible.

    It's pretty smart really.

    It's a smart idea, but I am not 100% sure that it works. If tribunal cases are any indication, when someone reports their teammate for playing badly, they often report "intentional feeding" instead of "unskilled player."

    It must trim some fat though. I know I've gotten reported for being unskilled before and I've never wound up in the tribunal yet.

    Also the thing that irks me about maining support is that I get stuck there. Like, I enjoy bot lane but unless I'm playing with friends that's all I play which leaves me with about 10-15 characters to play. I wish there was some magical button that just read 'played support the last five games' and immediately slapped my team into letting me get to screw around mid for once.

    Plus people learning to support already happens. It's mainly how I fell into the role, I was fed up of wrestling to get to play characters I liked so I just started maining support.
  • sarukunsarukun Carl Edgar Blake II Nerd-King of BaconRegistered User regular
    Whyther wrote: »
    Druhim wrote: »
    A: It's best to go into ranked with at least a basic grasp of how to play every role. Having said that, behavioral and game skill reporting is handled differently. Receiving an ‘unskilled player' report can't result in a ban.

    Something the vast majority of the player base seems absolutely clueless about. If you straight up asked them, most players would insist "unskilled player" goes against the summoner's code.

    Yeah, I used to think it was silly until I realised it was basically Riot going:

    Well ass holes are going to report people who have bad games, so lets give them a dump category that we wholly ignore in every way possible.

    It's pretty smart really.

    It's a smart idea, but I am not 100% sure that it works. If tribunal cases are any indication, when someone reports their teammate for playing badly, they often report "intentional feeding" instead of "unskilled player."

    It must trim some fat though. I know I've gotten reported for being unskilled before and I've never wound up in the tribunal yet.

    Also the thing that irks me about maining support is that I get stuck there. Like, I enjoy bot lane but unless I'm playing with friends that's all I play which leaves me with about 10-15 characters to play. I wish there was some magical button that just read 'played support the last five games' and immediately slapped my team into letting me get to screw around mid for once.

    Plus people learning to support already happens. It's mainly how I fell into the role, I was fed up of wrestling to get to play characters I liked so I just started maining support.

    Any encouragement is welcome, but yes, this is how I learned to play Sona.
  • sarukunsarukun Carl Edgar Blake II Nerd-King of BaconRegistered User regular
    The Betman wrote: »
    also Fuck the Meta, play what is fun

    I feel like this is literally not possible to do in League outside of Coop vs. AI.

    Not just in that people will rage at you all game long, but also that the balance is tuned so specifically to the 5 "roles", it's exceedingly difficult to win against a team that fills all the roles competently if your team is not also doing so.

    I would love to do some statistics gathering to verify it. =P
  • The BetmanThe Betman Are you afraid of God, Booker? No. But I am afraid of you.Registered User regular
    sarukun wrote: »
    The Betman wrote: »
    also Fuck the Meta, play what is fun

    I feel like this is literally not possible to do in League outside of Coop vs. AI.

    Not just in that people will rage at you all game long, but also that the balance is tuned so specifically to the 5 "roles", it's exceedingly difficult to win against a team that fills all the roles competently if your team is not also doing so.

    I would love to do some statistics gathering to verify it. =P

    I mean, that's why you get friends to queue up with you
    78dZ1eI.jpg

    D3: TheBetman#1189 Steam XBox Live: The Betman PSN: The Betman 3DS: 1521-2933-5072
  • sarukunsarukun Carl Edgar Blake II Nerd-King of BaconRegistered User regular
    edited May 2013
    The Betman wrote: »
    sarukun wrote: »
    The Betman wrote: »
    also Fuck the Meta, play what is fun

    I feel like this is literally not possible to do in League outside of Coop vs. AI.

    Not just in that people will rage at you all game long, but also that the balance is tuned so specifically to the 5 "roles", it's exceedingly difficult to win against a team that fills all the roles competently if your team is not also doing so.

    I would love to do some statistics gathering to verify it. =P

    I mean, that's why you get friends to queue up with you

    I don't. =P

    Edit: Will you be my only friend, Geth?
    sarukun on
  • Big Red TieBig Red Tie gem flipping just to get by stack your billions till they get sky highRegistered User regular
    if you want to play outside the meta, play dota
  • AkimboLegsAkimboLegs Registered User regular
    Druhim wrote: »
    A: It's best to go into ranked with at least a basic grasp of how to play every role. Having said that, behavioral and game skill reporting is handled differently. Receiving an ‘unskilled player' report can't result in a ban.

    Something the vast majority of the player base seems absolutely clueless about. If you straight up asked them, most players would insist "unskilled player" goes against the summoner's code.

    I always assumed it was sort of a joke option to weed out pointless reports.
  • The Cow KingThe Cow King arf arf Registered User regular
    play dota

    teR3E4D.png
  • DruhimDruhim Usagi's cuddlefish Registered User, ClubPA regular
    Nikolai wrote: »
    I had a bot lane game yesterday where I laned against a darius and cait as varus. My support was nidalee. She never bought wards. I uninstalled league and through my computer out the window.

    The idea that the support is solely responsible for buying wards is dumb. Even LoL has said it's dumb and that someone playing support shouldn't be required to buy all the wards.
    belruelotterav-1.jpg
  • DruhimDruhim Usagi's cuddlefish Registered User, ClubPA regular
    sarukun wrote: »
    Druhim wrote: »
    sarukun wrote: »
    That seems like a crap solution to a fairly large design problem.

    Not that I have a better one, but endorsing one bullshit lock-in over another seems kind of wonky to me.

    Well, like he said it's not a lock in. Ultimately it's best if a team communicates and decides on a team composition that works for the team. Of course in reality there are plenty of players that are committed to one or two roles when solo-queued but that's the heart of the problem and I don't know how you get players that are determined to be the most fed on the team to understand what teamwork actually entails. That's not why they're playing.

    That's what it boils down to, though. Any sort of "dibs" is basically bullshit, the fact that they're coming out in favor of any one speaks more to the problem of the pretty-rigid Mid-Top-ADC-Jungle-Support roles. In a perfect world I'd prefer they loosen that up rather than say "this is the 'most legit' way to call dibs", but I can see a million scenarios where that would destabilize a ton of other stuff in the game that's vital to the community's health, so I'm not exactly surprised.

    But that meta game is coming almost entirely from players that think the way to be a good player is to just copy what the high elo players usually do. That's not LoL's fault.
    belruelotterav-1.jpg
  • The Cow KingThe Cow King arf arf Registered User regular
    No but having a dedicated jungler does reinforce a structure among things. And after a certain point you are straight up penalized (less xp and gold) for not having one.
    teR3E4D.png
  • sarukunsarukun Carl Edgar Blake II Nerd-King of BaconRegistered User regular
    Druhim wrote: »
    sarukun wrote: »
    Druhim wrote: »
    sarukun wrote: »
    That seems like a crap solution to a fairly large design problem.

    Not that I have a better one, but endorsing one bullshit lock-in over another seems kind of wonky to me.

    Well, like he said it's not a lock in. Ultimately it's best if a team communicates and decides on a team composition that works for the team. Of course in reality there are plenty of players that are committed to one or two roles when solo-queued but that's the heart of the problem and I don't know how you get players that are determined to be the most fed on the team to understand what teamwork actually entails. That's not why they're playing.

    That's what it boils down to, though. Any sort of "dibs" is basically bullshit, the fact that they're coming out in favor of any one speaks more to the problem of the pretty-rigid Mid-Top-ADC-Jungle-Support roles. In a perfect world I'd prefer they loosen that up rather than say "this is the 'most legit' way to call dibs", but I can see a million scenarios where that would destabilize a ton of other stuff in the game that's vital to the community's health, so I'm not exactly surprised.

    But that meta game is coming almost entirely from players that think the way to be a good player is to just copy what the high elo players usually do. That's not LoL's fault.

    Let's be honest, LoL designs champs to fill between one and max three roles in the meta. They assume the meta. They actively encourage the meta, because that's what its eSports efforts are based on. And those are good things! They have some negative consequences for lower-level play, and I would be an idiot to suggest that they should abandon catering to high level play in favor of lower level play, because there's a lot of high-profile gains to be made from supporting eSports.

    But it's not like the meta is some ephemeral thing made up by people who don't know any better. It's part of the way they design.
  • NikolaiNikolai HHHEHEHE That one tasted purpleRegistered User regular
    Druhim wrote: »
    Nikolai wrote: »
    I had a bot lane game yesterday where I laned against a darius and cait as varus. My support was nidalee. She never bought wards. I uninstalled league and through my computer out the window.

    The idea that the support is solely responsible for buying wards is dumb. Even LoL has said it's dumb and that someone playing support shouldn't be required to buy all the wards.
    I was the one buying wards and it's one of the reason I was behind their cait in items. It was a tough game to get CS in already and having to keep buying wards basically meant I wasn't doing near enough damage.
    2m4q7lt.png
  • NiryaNirya Registered User regular
    sarukun wrote: »
    Druhim wrote: »
    sarukun wrote: »
    Druhim wrote: »
    sarukun wrote: »
    That seems like a crap solution to a fairly large design problem.

    Not that I have a better one, but endorsing one bullshit lock-in over another seems kind of wonky to me.

    Well, like he said it's not a lock in. Ultimately it's best if a team communicates and decides on a team composition that works for the team. Of course in reality there are plenty of players that are committed to one or two roles when solo-queued but that's the heart of the problem and I don't know how you get players that are determined to be the most fed on the team to understand what teamwork actually entails. That's not why they're playing.

    That's what it boils down to, though. Any sort of "dibs" is basically bullshit, the fact that they're coming out in favor of any one speaks more to the problem of the pretty-rigid Mid-Top-ADC-Jungle-Support roles. In a perfect world I'd prefer they loosen that up rather than say "this is the 'most legit' way to call dibs", but I can see a million scenarios where that would destabilize a ton of other stuff in the game that's vital to the community's health, so I'm not exactly surprised.

    But that meta game is coming almost entirely from players that think the way to be a good player is to just copy what the high elo players usually do. That's not LoL's fault.

    Let's be honest, LoL designs champs to fill between one and max three roles in the meta. They assume the meta. They actively encourage the meta, because that's what its eSports efforts are based on. And those are good things! They have some negative consequences for lower-level play, and I would be an idiot to suggest that they should abandon catering to high level play in favor of lower level play, because there's a lot of high-profile gains to be made from supporting eSports.

    But it's not like the meta is some ephemeral thing made up by people who don't know any better. It's part of the way they design.

    Considering how often they attempt to fix top lane, I'm not sure they're married to the meta. And eSports doesn't need a meta to be engaging. Part of the fun is seeing new things. Hell, part of high ELO meta right now is to flip top and bottom to counter high-sustain solo champs. It's not a super-rigid meta.
    FlashSig_zps70d3cbe2.png
    411mania's best/worst tv reviewer TV Rants & Raves: Wednesdays
  • DruhimDruhim Usagi's cuddlefish Registered User, ClubPA regular
    edited May 2013
    Nikolai wrote: »
    Druhim wrote: »
    Nikolai wrote: »
    I had a bot lane game yesterday where I laned against a darius and cait as varus. My support was nidalee. She never bought wards. I uninstalled league and through my computer out the window.

    The idea that the support is solely responsible for buying wards is dumb. Even LoL has said it's dumb and that someone playing support shouldn't be required to buy all the wards.
    I was the one buying wards and it's one of the reason I was behind their cait in items. It was a tough game to get CS in already and having to keep buying wards basically meant I wasn't doing near enough damage.

    The cost can be diffused through the whole team. Not just one or two players that happen to be playing a certain role.
    Druhim on
    belruelotterav-1.jpg
  • HullisHullis I'm no more a spy than you are- A doctor.Registered User regular
    sarukun wrote: »
    The Betman wrote: »
    also Fuck the Meta, play what is fun

    I feel like this is literally not possible to do in League outside of Coop vs. AI.

    IT'S THAT TIME AGAIN

    http://www.youtube.com/watch?v=TpKh8EGvZoc
    2wrn580.png
  • NikolaiNikolai HHHEHEHE That one tasted purpleRegistered User regular
    I'm not saying that only supports should buy wards. Just that Nidalee refused to.
    2m4q7lt.png
  • Rorus RazRorus Raz C'est Waa Vie "I'm no PORN EXPERT"Registered User, Super Moderator, Moderator mod
    I think Dota is the only game that actually has an interesting meta with different ways to approach a game. Everything else seems to have a "standard" meta that you don't deviate from.

    Smite might even be worse thanks to the itemization limiting the game to three roles (Mage, Tank, Carry). There's really no such thing as "support" classes since even an Aphrodite can get a lot of kills with her kit if she builds for it. I think the emphasis on skill shots and movement is what keeps the game interesting as a spectator sport.
    sZt13.png
  • T4CTT4CT i'm pretty specific hi i am mikeRegistered User regular
    Druhim wrote: »
    Nikolai wrote: »
    Druhim wrote: »
    Nikolai wrote: »
    I had a bot lane game yesterday where I laned against a darius and cait as varus. My support was nidalee. She never bought wards. I uninstalled league and through my computer out the window.

    The idea that the support is solely responsible for buying wards is dumb. Even LoL has said it's dumb and that someone playing support shouldn't be required to buy all the wards.
    I was the one buying wards and it's one of the reason I was behind their cait in items. It was a tough game to get CS in already and having to keep buying wards basically meant I wasn't doing near enough damage.

    The cost can be diffused through the whole team. Not just one or two players that happen to be playing a certain role.

    yeah but it definitely can't in laning phase

    the reason buying a sightstone and wards falls on a support in laning phase is so that the carry can focus on getting the items that they're going to need for late-game and can farm towards those items

    obviously the entire game this isn't the support's job but in laning phase warding the lane defs should be falling on the support and it is 100% legit to be frustrated when that doesn't happen
  • T4CTT4CT i'm pretty specific hi i am mikeRegistered User regular
  • BahamutZEROBahamutZERO WHY HAVE YOU SUMMONED ME? Registered User regular
    Hullis wrote: »
    sarukun wrote: »
    The Betman wrote: »
    also Fuck the Meta, play what is fun

    I feel like this is literally not possible to do in League outside of Coop vs. AI.

    IT'S THAT TIME AGAIN

    http://www.youtube.com/watch?v=TpKh8EGvZoc

    that's a crappy video of it, try this one
    http://www.youtube.com/watch?v=nRAoZJolrYI
    dragonballs_zpsb73dc5b7.jpg
  • ThatDudeOverThereThatDudeOverThere Ymir owns. He fucking owns!Registered User regular
  • sarukunsarukun Carl Edgar Blake II Nerd-King of BaconRegistered User regular
    Nirya wrote: »
    sarukun wrote: »
    Druhim wrote: »
    sarukun wrote: »
    Druhim wrote: »
    sarukun wrote: »
    That seems like a crap solution to a fairly large design problem.

    Not that I have a better one, but endorsing one bullshit lock-in over another seems kind of wonky to me.

    Well, like he said it's not a lock in. Ultimately it's best if a team communicates and decides on a team composition that works for the team. Of course in reality there are plenty of players that are committed to one or two roles when solo-queued but that's the heart of the problem and I don't know how you get players that are determined to be the most fed on the team to understand what teamwork actually entails. That's not why they're playing.

    That's what it boils down to, though. Any sort of "dibs" is basically bullshit, the fact that they're coming out in favor of any one speaks more to the problem of the pretty-rigid Mid-Top-ADC-Jungle-Support roles. In a perfect world I'd prefer they loosen that up rather than say "this is the 'most legit' way to call dibs", but I can see a million scenarios where that would destabilize a ton of other stuff in the game that's vital to the community's health, so I'm not exactly surprised.

    But that meta game is coming almost entirely from players that think the way to be a good player is to just copy what the high elo players usually do. That's not LoL's fault.

    Let's be honest, LoL designs champs to fill between one and max three roles in the meta. They assume the meta. They actively encourage the meta, because that's what its eSports efforts are based on. And those are good things! They have some negative consequences for lower-level play, and I would be an idiot to suggest that they should abandon catering to high level play in favor of lower level play, because there's a lot of high-profile gains to be made from supporting eSports.

    But it's not like the meta is some ephemeral thing made up by people who don't know any better. It's part of the way they design.

    Considering how often they attempt to fix top lane, I'm not sure they're married to the meta. And eSports doesn't need a meta to be engaging. Part of the fun is seeing new things. Hell, part of high ELO meta right now is to flip top and bottom to counter high-sustain solo champs. It's not a super-rigid meta.

    I don't think it needs it, but I think their design has centered around it since pretty much day one, or if not that, then at least well into the first season. That's kind of why I'm grumpy, because the meta game pretty much favors teh hardcores over new players, and I think that's generally a bad design choice.

    Anyway, I wouldn't exactly call repositioning characters of a given role a "flexible" meta game. The components are all still there; the fact that you rotate into top lane to adapt to a particular champion isn't even really part of the meta game, it's situational based on who's in top.
  • Mr FuzzbuttMr Fuzzbutt Polar Warbear ˁ ͡° ᴥ ͡°ˀRegistered User regular
    if you want to play outside the meta, play dota

    yeah but that would require playing dota
    1AgQz.png
  • ThatDudeOverThereThatDudeOverThere Ymir owns. He fucking owns!Registered User regular
    Rorus Raz wrote: »

    really glad to see you're making videos again
  • BahamutZEROBahamutZERO WHY HAVE YOU SUMMONED ME? Registered User regular
    it's funny because that's the actual origin of the name "Thursday"
    dragonballs_zpsb73dc5b7.jpg
  • BahamutZEROBahamutZERO WHY HAVE YOU SUMMONED ME? Registered User regular
    hecarim is disabled due to a bug, anyone know what it is?
    dragonballs_zpsb73dc5b7.jpg
  • NiryaNirya Registered User regular
    the hecarim bug is
    sometimes hecarim cannot move
    for the rest of the game

    From Gary.
    FlashSig_zps70d3cbe2.png
    411mania's best/worst tv reviewer TV Rants & Raves: Wednesdays
  • T4CTT4CT i'm pretty specific hi i am mikeRegistered User regular
    edited May 2013
    the bug is called "hecarim can't move but can still cast and auto attack and do everything except move"

    it is not as cool as the Varus bugsplats all 5 of the enemy team bug right now

    e: wherein varus is visible to you and autoattack the dragon but the dragon is in fog of war so it looks like he's standing still and then whatever team doesn't kill the dragon gets smooshed all at once
    T4CT on
  • sarukunsarukun Carl Edgar Blake II Nerd-King of BaconRegistered User regular
    Hullis wrote: »
    sarukun wrote: »
    The Betman wrote: »
    also Fuck the Meta, play what is fun

    I feel like this is literally not possible to do in League outside of Coop vs. AI.

    IT'S THAT TIME AGAIN

    http://www.youtube.com/watch?v=TpKh8EGvZoc

    That is fantastic.

    In fairness, they talk about how the whole strat is basically a counter-pick, but your point is still well taken.
  • sarukunsarukun Carl Edgar Blake II Nerd-King of BaconRegistered User regular
    Rorus Raz wrote: »
    I think Dota is the only game that actually has an interesting meta with different ways to approach a game. Everything else seems to have a "standard" meta that you don't deviate from.

    Smite might even be worse thanks to the itemization limiting the game to three roles (Mage, Tank, Carry). There's really no such thing as "support" classes since even an Aphrodite can get a lot of kills with her kit if she builds for it. I think the emphasis on skill shots and movement is what keeps the game interesting as a spectator sport.

    The video TDOT linked ranking Apollo's 25-dodge string as #1 play of the week seems to bear that out.
  • HullisHullis I'm no more a spy than you are- A doctor.Registered User regular
    I will never tire of the fact that the preview image is like the one time GSG is out of mid lane
    2wrn580.png
  • AneurhythmiaAneurhythmia Registered User regular
    Whyther wrote: »
    Druhim wrote: »
    A: It's best to go into ranked with at least a basic grasp of how to play every role. Having said that, behavioral and game skill reporting is handled differently. Receiving an ‘unskilled player' report can't result in a ban.

    Something the vast majority of the player base seems absolutely clueless about. If you straight up asked them, most players would insist "unskilled player" goes against the summoner's code.

    Yeah, I used to think it was silly until I realised it was basically Riot going:

    Well ass holes are going to report people who have bad games, so lets give them a dump category that we wholly ignore in every way possible.

    It's pretty smart really.

    It's a smart idea, but I am not 100% sure that it works. If tribunal cases are any indication, when someone reports their teammate for playing badly, they often report "intentional feeding" instead of "unskilled player."

    It takes a number of reports to trigger a tribunal. When I flip through five games, it usually paints a pretty clear picture of whether someone feeds or is just bad. I think there have been two cases so far where it wasn't clear, and in both cases the person managed to spam "noobs" or call someone a slur against gay folks, so I had no qualms about clicking punish.
    HlDUfm7.png
  • PMAversPMAvers Registered User regular
    edited May 2013
    Rorus Raz wrote: »
    I think Dota is the only game that actually has an interesting meta with different ways to approach a game. Everything else seems to have a "standard" meta that you don't deviate from.

    Smite might even be worse thanks to the itemization limiting the game to three roles (Mage, Tank, Carry). There's really no such thing as "support" classes since even an Aphrodite can get a lot of kills with her kit if she builds for it. I think the emphasis on skill shots and movement is what keeps the game interesting as a spectator sport.

    And I think I honestly prefer how Smite does their champs. None of this "oh hey your ratios are garbage so even if you build some damage you don't get any return from it ololololol". All characters still seem to scale fine with gold, so there isn't going to be a dedicated "support" champ. They're mages that happen to have some support abilities, or a tank first and foremost that can also do some support, etc.

    Granted, I sometimes wonder how many people in Smite actually know that wards exist in it. Especially since they don't take up a normal inventory slot.
    PMAvers on
    persona4celestia.jpg
    COME FORTH, AMATERASU!
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