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Nintendo decides it owns YouTube's Let's Play scene
Posts
What does this have to do with the question I responded to? :
We're not talking about people that aren't making ad money. Your question was very specifically about LPers that were making money. Perhaps you thought I was responding to something else?
You have to have the ad partnership thing enabled in order for that to happen, DoR.
Unmotivate - Updated May 17th - "Let's Complain About Nintendo"
The PA Forumer 'Lets Play' Archive - Updated March 25th, 2013
And Steam has the policy to ban people at any time for any reason they deem acceptable.
If that policy is never used, it doesn't matter that they have it. Nintendo is actively doing this right now. That's why they're getting attention for it.
When Microsoft starts taking fan videos and profiting from them, you'll hear the outcry head towards their direction.
To play the devil's advocate, the LPers are making money off Nintendo's work as well if they are utilizing the Nintendo game in their LP.
Both sides don't like that the other side is making money off their content.
Delphin Twitch Stream:
Where did you read that? From Nintendo's own statement, it seems like this is a blanket action across all videos with Nintendo content. Not just ones that already have ads enabled.
Read through the quote tree. We're talking about someone who isn't making any money off of Nintendo games. Someone who makes videos and never puts ads on them.
Now all of the sudden they have Nintendo ads on them, and Nintendo is making money off of their videos.
From what I got in their statement they are replacing the ads with their own ads. This would seem to indicate there has to be ads enabled.
Delphin Twitch Stream:
That's the most concise way I've seen this entire issue framed and it's like 100% accurate.
Unmotivate - Updated May 17th - "Let's Complain About Nintendo"
The PA Forumer 'Lets Play' Archive - Updated March 25th, 2013
Read again:
I'm not seeing any qualifiers there that say this is only for videos that contain ads.
If that's the case, please correct me on this.
I have had two YouTube accounts that I have uploaded videos on. One was monetized and the other wasn't.
YouTube account one (Personal account): No monetized videos at all. Had several videos that contained material that was in some way not originally produced by me. The content owners of an image/song/segment of video claimed ownership of the video despite everything in the video not being owned by them. To this day these videos have advertisements on them that I can not remove.
YouTube account two (RerezTV): Has over 20 videos with most of them monetized, all reviews/news or educational and not one copyright claim has been issued against me. If you do it properly you will never have to worry about that stuff happening. Two of the videos by the way, are Nintendo focused.
This one here focuses on Nintendo and Super Mario. However because of the way I edited it and presented it, Nintendo can not claim ownership over it.
If you just want to make LPs and don't care about ad revenue or anything like that then you can do that, but if you want to use it as a source of income then you need to set up an agreement with Nintendo.
For Nintendos side they should set up some portion of their company to handle the application and processing of such requests to make it a fairly painless process so both can profit off the content being provided and everyone is happy.
This would only have to be done for such developers that take that stance, if you are an indie developer, or you just don't care that fans are using your content you could of course just have a stated policy regarding your stance and the LPers could do as they like.
Delphin Twitch Stream:
A) I edited my post which you may not have seen, but people can afford all older games because they are free to emulate. I can understand newer games, but why rob yourself of the experience of playing a game like the one I cited, Bioshock: Infinite?
Here's what I did when there was a great game I wanted to play, but couldn't afford it because I was a child:
1) Saved up money
2) Waited until my parents bought it as a gift
3) Borrowed it from a friend
What I didn't do:
1) Watch someone else play it
It goes against every bone in a gamer's body. Are you even a gamer if you don't play any games? Why don't game studios, instead of selling their games, just make one big Let's Play of them for everyone, cut out the middleman. Would save us all a lot of time dirtying our hands with a controller.
As you can see I'm just completely baffled at the justifications people make to watch other people play video games. They were made to be played, not to be watched second-hand. It being too expensive or that you suck too much to play it means you need to learn patience... or to stop sucking.
Let's Plays are not: speed runs, world records, replays of tournament matches, instructional videos. Let's Plays are just someone going "HOKAAYYYY SO I'M ON CHAPTER 3... I WONDER WHERE TO GO?" (and this goes on for 20-30 hours of sometimes 1080p video. It's a horrendous waste of space.)
Apparently people hate this idea but none have explained to me why.
Unmotivate - Updated May 17th - "Let's Complain About Nintendo"
The PA Forumer 'Lets Play' Archive - Updated March 25th, 2013
It's daunting for one. It relies on Nintendo putting effort into creating an application system that would help facilitate the agreement instead of acting as a barrier.
Basically the way I see it if you are putting the effort out and have a viewerbase to support monetizing your LP then you should be ok with putting out the effort to set up a mutual agreement with the people who are providing the content you are using as a base for your commentary. If you are making an LP for fun and aren't seeking to monetize it then Nintendo shouldn't care, and nor should you.
But if you start out that way (not caring about monetizing) and decide later (maybe once you have a sizeable following) that you want to make money off what you are doing (outside of a donation setup or something) then there should be an avenue you can take to insure that both your provided content and the content provided by Nintendo are being adequately represented and share in the profit being made.
It would result in less money to the LPer but it wouldn't necessarily be a 50/50 split, that would be up to whatever mutual agreement is decided upon.
That seems fair to both parties in my mind.
Delphin Twitch Stream:
@Henroid and @Delphinidaes
Do either of you have a citation that clarifies this? Because from the only official word on this, it's worded as if advertisements will appear on videos that were not monetized by the Lets Player.
Which from Vicious_GSR's post, we know is something that can happen.
EDIT: Hrm, he also posted, in a nicer manner, in the Starcraft II threads.
I have no idea, don't ads already play on videos regardless of being monetized? I am unfamiliar with how youtube has this set up.
Delphin Twitch Stream:
If ads appear, it's because the video poster enabled ads, or because someone claiming the copyright to the video added ads.
If you just post a video without ever enabling them, ads don't appear.
Ok so in this case Nintendo can claim copyright and enable ads, which they can then decide to be their own ads?
Basically this is how the system has already been set up, if you use someone else's content they can require ads on your video?
Delphin Twitch Stream: