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Hah. Hah. Uh, noooope.
Maybe they mean the position
the critical strike and orb stuff was always the most egregious problems but hon trying to fix them broke too many things
so dota2 has settled for resolutely retaining all but the most problematic bits
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Denial is achieved by area control and zoning
actually having to shoot the damn things is just backwards
eating trees reduces the controlled elements of the game, unbalancing it crazily by allowing players to play "make their own map" rather than having a carefully controlled environment
in LoL you leave base with the items you can afford. going back once every 6+ minutes is not "brutally fucking over"
I initially read as basketball and was briefly insanely jealous
like momentary "how can I kill Vanguard and take his tickets?" jealous
you know, back when we didn't have tangoes or quelling blades
and trying to attack your own creeps would get you hexed
you go to basketball all the time! :P
Actual Play: Mage: the Awakening - At the Edge of All Things
Why does it require you to eat trees?
Why is this so unintuitive?
Actual Play: Mage: the Awakening - At the Edge of All Things
exactly
and basketball tickets right now = playoff tickets
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hon said: alright, let's make this consistent. orbs either stack or don't. everything can be bought in the base, no more secret shop. etc. etc.
but both stem very much from when dota became popular, i.e., in its 5.84c incarnation
SMNC was the best dota though.
I'll have a look in the film thread.
I didn't really have too many issues with it. May have been perving on Benedict Cumberbatch too much to notice the bad, I guess.
yeah but it's played from the third person perspective and has an unintuitive item system
Did he warm your cold, lizard blood Bob? Are you starting to reconsider your takeover of our planet? :P
Are we talking just Toronto fans or idiots in general? :P
3rd person is rad, it feels natural and it's easy to keep track of stuff.
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I shall take him as my concubine :winky:
I feel the opposite way about third person
I'm much much more comfortable with top-down
i suspect it's an elaborate in-joke wordplay on "ancient janggo of endurance" from vanilla warcraft 3, since it was originally called "ancient tango of essifation".
... the janggo itself later came to dota1, of course. then for copyright reasons bits of the fluff were changed for dota2. so ancient tango just became 'tango'.
as to why an ancient janggo existed at all, it's an item named in a typically DnD fashion, i.e., X item of Y effect. Ring of Regeneration. Gloves of Dexterity.
It wasnt the NHL, it was just karma
Watching a HoN stream I actaully couldn't tell if an approaching char was allied or not, until a friend pointed out the tiny red outline.
Also DotA somehow has worse names for its champs than LoL. Both more bland and more dumb. This is no mean feat.
http://www.geoguessr.com?v=eyJ0b3RhbFBvaW50cyI6MTgwMjcsInZlcnNpb24iOjEsInJvdW5kcyI6W1sicm91bmQiLCJsYXQiLCJsbmciLCJnTGF0IiwiZ0xuZyIsInBvaW50cyJdLFsxLDQ5LjUxNDgyNCwtMTE0LjY3MTQxMTAwMDAwMDAzLDQ0LjA4NzU4NTAyODI0NTE4LC0xMTIuNSwyMzUxXSxbMiwzMS43MTk0MzEsLTEwMS40NjYwNTQ5OTk5OTk5OCw0MC40NDY5NDcwNTk2MDA0OCwtOTQuOTIxODc1LDIxMzddLFszLC0yOS43NDk2ODYsLTU3LjA4NzQ5ODk5OTk5OTk4LC0yOS44MTIwNTA3Njc1MjUwMzcsLTU3LjE1MDg3ODkwNjI1LDU3NzNdLFs0LDQ5Ljk1OTY2NSwtNS4yMDY2NTY5OTk5OTk5NSw1MC4xNjYzNDMxNjk0Mzk3MywtNS4xNzczMDcxMjg5MDYyNSw0OTcxXSxbNSw0MS4yNjQ2NjQsLTguNzI2NjA3MDAwMDAwMDU4LDM5LjQ4NzA4NDk4MTY4NzQ5NSwtOS4wNTI3MzQzNzUsMjc5NV1dfQ==
Unmotivate - Updated May 17th - "Let's Complain About Nintendo"
The PA Forumer 'Lets Play' Archive - Updated March 25th, 2013
There's a limited number of locations and I *think* the creator wanted to add some real "OMG WHERE AM I?" moments in there.
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particle effect on the player who popped it
limited consumable item so popping it whenever, and not when you need it, is a waste
oh wait I just described a LoL potion
The environment is carefully controlled (the undestructible cliffs being the biggest case in point), it just features changeable elements - requiring a larger degree of map awareness, and providing more strategic gameplay options. There is a whole host of carefully crafted jukespots, where tearing down a single tree will give you access to another path. And there are plenty of impassable canyons holding your intrepid forest-trekkers back.
Forcing running back to the base is, again, action reducing, replacing dynamic gameplay with rote movements.
And DotA2 graphics are shit, which is weird, given that its more recent than any of the others.
How do I get an item that heals me?
LoL: red potion (same colour as health bar, potion is a common convention in games)
DotA: Tango. Like the drink? I guess. Eating trees or something. Iono.
ain't nuffink wrong with that
He lives on as cheezburger grease in our hearts.
In good MOBA's, like HoN for instance where there are individual trees and not huge clusters, it can also be used to create a path for a gank or escape - by removing a tree and permitting passage.
*This post features the assumption that the statement above does not work in LoL.