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[Diablo 3] Reports of the Economy's death were greatly exaggerated
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Diablo 3 Profile
Yeah, my build hasn't changed from 1.07 to 1.08. Ball Lightning is a staple skill no matter what else I change up (a few adjustments for Ubers, higher MPs, etc.).
I just find it funny that with everything the class needs, they buff one skill that still isn't great (Bombardment is decent in Act 3 Barracks or areas in tight quarters, but only with insane attack speed and high DPS). Regardless, the official DH forum-goers are eating it up, so Blizzard sees placated players and thinks they can ignore the class again.
Yes, the cloud above my head is black and raining.
People who are making Act 3 Keywarden games on the first quest need to be taken out back and shot.
People who are taking their brand new friends into MP4+ games and then having them just stay away from all the fighting also need a kick in the nuts.
People who have super high paragon levels who go Rambo and decide fighting monsters on their own away from the group need to go die in a fire.
/rrrrrage.
I hate using ball lightning. It feels really lame. I mean it's the best skill we have but it's also the most boring.
KoopahTroopah on Twitch.tv! - Youtube! - Steam - HoN - Battle.net
Why don't you just matchmake on the last quest?
I have seen enough idiot DHs in public games that I want to make a gameplay video of how to build a DH in 1.0.8. Chucklefucks doing rapid fire and running around tossing caltrops.
Just fuck stand in the middle of the mob pack and throw your balls at them. It is not difficult.
What is boring about AOE smashy pew pew zap balls?
Yeah, that was Vision Quest. They changed that passive around: the WD now has a higher base rate of regen and you get a more modest regen buff for a few seconds after using a small skill like poison dart or corpse spiders.
I've played this game like 4 hours total, never even bought anything off the AH.
Imps and the sand lizard things that burrow, and then the bees, lacunis, and poison demons that run away when attacked... yeah there are large sucky parts of A2.
Dhalgur Oasis has some pretty hilarious density though.
The nagas with their invincivisibilty, the buzzards that like to fly around for A FULL MINUTE before landing, are in the oasis too.
That, and I love "set it and forget it" spells. As soon as I get 3 or four balls launched, I can vault to a new spot away from danger and unload with Hungering Arrow at the same time the balls are zapping shit. As for RF or Archon or any skill that takes all the focus away from doing anything else at the same time - yeah, I hate those kinds of skills.
it takes away literally everything and i hate that
The buzzards AI has them land the second you enter battle. They're into cheap shots.
Yeah, I'll probably have to do this. They should just put the keywarden somewhere other than Stonefort, it being in the second area of the Act where you have only two areas to scour for elite packs seems a little silly.
This almost works.
Spirit Walk lets you approach groups of enemies. Soul harvest them first to power up, then start your CoB.
Killing with CoB generates dogs. Using Sacrifice with Pride gives you 300 mana per exploded dog, which directly offsets the startup cost of CoB.
Against elites, you use Mass Confusion. Between the stun from Paranoia, the slow effect from Soul Harvest and the confusion itself, you can generally pour on a lot of damage, and the surrounding enemies generally won't bother you too much.
The Fetish Sycophants passive play nice with CoB, you generate a lot of the lil' fuckers with just a few seconds of uptime. They don't do massive amounts of damage, but between them, the dogs and your companion, you can cause a decently effective meat shield.
Problems:
Although CoB with lifesteal means you can regen massive amouns of health and stand in the middle of white mobs/desecrator/arc sentries, enemies that can interrupt your channeling absolutely fuck you. Any elites with knockback or fear will screw you, some regular monsters can also cause a short knockback effect (fallen champions, etc).
You become a ripe target for one-shot killers like Savage Beasts, since you don't want to move and stop channeling, and they really, really want you to stay still and get charged. I barely have enough EHP to tank a charge, and if anything grazes me before I can life leech back up to full health I'm fucked.
Spirit Walk cooldown doesn't come back fast enough. You need it to speed up and get into CoB range, but once you burn it you're gonna have to channel and stay still. And since you're right in the thick of things, it can be really difficult to not have it ready. Grave Injustice helps with this a bit, but becomes less effective when you need it the most vs. elites and champions.
So most of the problems can be solved by just becoming less squishy - my EHP is pathetic (251820), but with some decent gear upgrades I think it could be a viable build.
Sell your gold to the chucklefucks now, before it switches to 10M per $.25.
Oh yeah. I'll wait till my auctions go through to post the screencap.
It shall be a thing of beauty.
buyers can buy partial amounts from the sack. splitting your stack means it's more likely that you'll get a sale, though, as you have more expiration times where you're potentially the first stack in line to sell.
It is possible for you to sell 4M of your 100M stack.
I'm waiting for the auctions to be approved and the funds to transfer. Don't want to jinx it.
i'm gonna put up 10 stacks of gold then...
Still processing though.
Wish I could get it processed so I could get RSEs and sell them while the market's still hot
Wait what the fuck. You sold gold before it was 5 minutes or less from being expired? I'm putting up 10 stacks of 200m now. I didn't think to put gold stacks up right after the AH got up. Damn man missed opportunity.
fuck you J!
I came in here to boast my flippings on the RMAH, and here you are all "lols 2billion sold via gold."
KoopahTroopah on Twitch.tv! - Youtube! - Steam - HoN - Battle.net
Diablo 3 Profile
Better than mashing buttons and getting repetitive strain injury.
Except compared to most of you guys I'm still probably somewhere a little further down the scale from that hero part. Sure is fun killing monsters though! Thanks HexDex!